Iracing graphics settings reddit. Ryzen 5 2600, GTX 1660 Super and 16GB RAM.
Iracing graphics settings reddit Can run max graphics settings at 144hz experimental on the index and it just locks fps there for the most part, sometimes it drops to 120 or so if the sunrise / set is too buckwild on some of the tracks. I read through half, decided I wasn't doing rain races, and clicked on the "don't show again" button. My goal is to get a consistent 120+ FPS under every possible situation in iRacing, so that I can take advantage of my monitors refresh rate. If you have a specific Keyboard/Mouse/AnyPart that is doing something strange, include the model number i. I’m sad that iRacing and my GPU don’t agree which gives me more and more reason to let my subscription lapse and spend my time on Assetto Corsa which runs at super ultra mega max graphics settings while also in 4K perfectly well. meaning that the higher the frame rate, the more detailed the graphics, the more backlogged the transfer can get. Have you tried turning some settings up? This may sound counterintuitive but often when you turn settings down games will push things to the cpu, assuming you're gpu bottlenecked. Exactly. Reply reply So this is kind of "another VR settings post" but with a twist. I run a 2060 rtx with VR from time to time and I have to turn a lot of graphics down. I've read through a few of the super helpful rundowns on VR settings on both this sub and the forums, and I've got myself to a point where I'm finally running my Quest 2 at max resolution and holding a solid 72FPS with basically no drops (I'm using a gaming laptop so this is quite an achievement for me hah). ini file. Now that im with 32, iRacing uses 16gb fully, with the other programs opened, and Windows itself I get to use up to 20-22gb Go to graphic settings within the SIM, you'll see 2 sliders on the bottom, move them to the right. The stuttering could be caused by your CPU, it’s single core clock speed is probably being maxed out by iracing. Make sure to up your encode bit rate to 350 or 400 in ODT, encode res to 3664, turn ASW off, and FOV tangent to 0. I am not sure what else I can to my settings to improve performance. Make sure you're changing settings for in-game graphics and testing it in-game (as in get in the car and drive) - Replay graphics settings are different Dynamic cubemaps are an enormous performance hog, even with very few of them. There are quite a few graphical settings that are moot once you're above 5mph. My setup: Headset: HP Reverb G2 set to full-resolution and 90Hz Supersampling in SteamVR 120% Basically, I've got every conceivable graphics setting in iRacing cranked as high as possible and still feel like when I'm playing, it doesn't look as nice as when I watch some streamers play. ini. All of my sound and graphics settings were finally saving and the UI wasnt getting hung up anymore after exiting the sim. We'll see what they suggest. He's tested every graphic settings in iRacing separately, explains it and measured the FPS gains. I think they are experimental settings and the performance impact is atrocious. Back up your graphics settings . But looking down the track shows a lot of compression artifacts. The iRacing/AMD implementation is far, far behind that of iRacing/nvidia. The problem is my performance, I am currently on 35-45 fps in Daytona with around 12 AI’s. specifically with the quest you literally just plug it in, launch link mode directly in your headset, make sure iRacing is set to quest mode, and it'll launch in VR in your headset once you're up and running you can tinker with the graphics settings to improve performance it's even easier than setting up triple monitors iRacing Graphics Settings I recently took part in the 24 Hours of Le Mans and all the time there were issues with the game lagging, whether it's while driving or watching a teammate. 2x). I’ve used a 3080/7700x and a 4090/7900x3d for VR, theres an increase eyecandy (most settings on high) but vr seems to be cpu limited most of the time so unless you’ve got most settings low or off theres not a huge difference. Mar 29, 2024 路 *UPDATED* 2025 iRacing Graphics Settings - https://youtu. So yes iRacing is not optimized for AMD it is specifically the SMP option for triples that Nvidia has that makes the difference iRacing on Instagram: "With Static weather, you can test specific conditions that don't change. I can't wait to switch to 1440p but I'm still waiting for the next generation of GPUs because on Simulators I MUCH prefer FPS to "beautiful graphics". People often see a video or photo of a track released a decade ago and immediately start thrashing the entire sim. View community ranking In the Top 1% of largest communities on Reddit Graphic Configuration Does anyone has a good Configuration for a gtx 1650,Intel i7 8700,16 gb PC??or maybe some tips E2: I've submitted a ticket to iRacing. I tried playing round with the setting but still keeps happening. Also you have the best graphics card you can get I’m sure you don’t want to have to turn your settings down. I run iRacing basic AA (4x) and iRacing sharpening (detuned just a little bit in the ini file), the other stuff is off. The value is now editable inside the . I feel like my graphics have become progressively worse and my framerates are more sporadic. Which setting will make the steering wheel shadow smooth Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. )? After an early exit from a race I started messing around with the graphics in my attempt to still better understand and learn the tech side of all this. I sit at 65-80 at a mix of high/ultra settings on ACC with a 24 car field and usually 90-105 once it spreads out some. The thing that is frustrating is that I can run on higher settings, but my FPS are way too inconsistent in race with those higher settings. Now that iRacing is back up you're probably fine using your normal settings. Can anyone help with my graphics settings I could do with some more FPS but want to keep the graphics looking as good as possible. Straight lines (like walls, white lines on track etc) are constantly shaking and it is driving me crazy, cant focus on the road at all. Visually, I couldn't see any difference. Specs below Rog strix B650E-F AMD Ryzen 9 AMD Radeon Rx 7800 Windows 11 The sun coming in from the left while I’m sitting in the pits, the window reflections, etc. In VR I can't actually utilize the new system of just setting max cars to 63 and then using Cars/Pits to limit what's rendered in camera/mirror as it still slaughters my R. Well, I found the iRacing "Run Graphics Config" under Settings / Interface, and after running their recommended Auto Config, everything looks awful. The settings in both Graphics and Replay called “Car Detail” is 100% only for reflections. Then restart the sim. I’ve tested this extensively and am positive that this is all it does. My PC Specs HP Reverb G2 RTX2080 Super I7-10700k I found using sharpening in the graphics settings to make it a lot more enjoyable already. Hi all! In iracing I get constant 80-90 fps (RTX4000 8GB). If you get a strange distortion close iracing and in Documents - iracing: rendererDX11. and will be just as strong as the NVIDIA counterpart. I I have a good system and get 300 fps average on lowest settings which is great but the main reason I set them to lowest is because it makes iRacing look like an old retro game and feels nostalgic. ini file in Documents/iRacing [Force Feedback] trueForceEnabled=0 [External_Display] enableLogitechARX=0 [External_Display] enableLogitechLED=0 It worked beautifully. When that happened, I could see the cockpit again. be/EKtJ9zPhBl4This video covers 2 very important parts for optimizing your iRacing graphics settings Also causes problems if you run any auxiliary programs with iracing (crewchief, race engineer, Kapps, race labs, JRT, streaming ect). 75/. Using OpenXR and Oculus running @ 72Hz and 4224 x2272 resolution (1. However there is a stickied topic in the hardware section of the iracing forum about graphic settings for both nvidia and amd cards. The thing is CPU will be centrally single threaded for physics, though other systems will increase usage across 4 cores, the physics core is your primary system drop. Open to edit (in Notepad) your app. I know my setup can do it, just don’t know which settings to tweak. I did not see a point to compare option x4. While the game is running, if I tried to move to a different channel on discord, then not just the game but even the computer would start to hang a bit. Thanks u/overflay and u/LOGIRich! [Graphics] Just wondering if someone would be willing to share their graphic settings for the quest 3 in iracing, want to optimise my headse for the best experience, I have a 4080 super graphics card if that helps, Cheers Even on the lowest resolution and minimal details possible in the iracing graphics menu, I was getting surprising amounts of lag in denser sections of tracks. I recently went into the settings on the home page, and found the "graphics config" it took my ever changing fps from very unstable to completely locked out at 144fps. I've encountered some issues and was wondering if anyone might have more knowledge than I do, or perhaps point me to a post or a youtube video or Hi, I would like some help with my iRacing graphics settings. It's a laptop, so you'd expect more heating issues than anything - things packed together after all, but when the only problems I get are with iRacing, given I've many years as a developer and tester, one thing I've learnt is not to overthink where faults can be. (It was north of 200fps before I limited it to 144fps) Below are my iRacing settings: So at first I wanted to check how the game looks with different MSAA settings. Nah, great card, should run iracing without breaking a sweat even at high resolutions. Which AMD drivers are you using? Just got a quest 3 and have 14900k & 6900XT. Actually iRacing demands more ram than vram. I go to the app. I would start there will lowering some the the options. I was tweaking my graphics settings last night, and I came up across this new option named SSR with 2 options related specifically to Rain. BUT WITH THAT BEING SAID. It’s just for how the world (Sun, trees, buildings, passing surrounding) reflects on the surfaces of the car. Same result. Needing help on graphics settings to get the best outta the game. I have recently started to race on iracing and had to watch a lot of tutorials on how to configure and optimize the game, but I can’t seem to get down the graphic settings. This is Nurburgring at full sun, no rain. Then you have the replay ones. ini files in your iRacing documents folder. It’s sort of the same charm that Richard Burns Rally gives to me and I’m so worried that will go away soon with the new graphics team joining Go to your app. MiSTer is an open source project that aims to recreate various classic computers, game consoles and arcade machines. Still I'm not quite at the point where I've optimized my settings and I was hoping to get some input here :). iRacing graphics are not great but a lot of the newer content is much better. If you have problems with graphics settings or the HUD reset when you join a new session, turn this off. iRacing's issue is typically pushing all the objects it renders across to the GPU, so you will see low GPU usage in that regard as well. Today I did a IMSA on Sebring and I had like 40 fps I think. If I recall correctly, the far left column in the graphics settings are CPU dependant, with the rest being GPU dependant. Just as an FYI. The last thing my squirrel-like brain needs is to be staring at shiny puddles and reflections. My graphics also look much better than they did before. In the end, this is just an exaggerated reminder that if you are participating in the nurb 24 this weekend that enabling HDR, while it may have an impact on your performance, will greatly improve your ability to see brake lights if you're a night driver and should improve your overall enjoyment of iRacing graphics. There are some settings, which you can only access through My Documents > iRacing > RendererDX11. After selecting that I changed a few things like turning the crowds off and turning the cars to medium detail (it may have already been on that). I'm currently using the above screenshotted settings and am getting 130-160 fps while racing. Yes, it does have all that extra power, but because of the use case it might as well not exist. Any processor in existence would be the bottleneck to that GPU, and even a few rungs down the ladder. Some settings that kill your framerate for no good reason and that i would recommend turning off completely is the cubemap settings. I ended up just moving the slider 1 notch down from the top in the end and it settles around 120fps. Anyone using AMD gpu that can clarify some settings in the AMD software for me? On not having any issues but want to make sure I'm getting the best results. This allows me to get a stable 90fps at all times in iRacing using a Valve Index at pretty decent graphic settings with shadows looking crisp, and no flickering mountains in the background. Before I upgraded to 32gb of ram I ran my system memory allocation at about 2/3rds of the total and my GPU mem allocation at 5/6 (6gb 2060) as none of the programs I was using wear hardware accelerated ) . Besides, they've done a bang up job with the quality even when using lower settings in rain. When I click the monitor option when opening a replay/session, it prompts me to auto configure graphics settings or set them up myself. Can someone recommend the best in-game graphics settings or share theirs, if on similar set up? Thank you! Monitor(s): SAMSUNG Odyssey Neo G8 32” (Triple) PC: Windows 11 AMD Ryzen 9 7950X3D X670E PRO RTX4090 24GB DDR5 32GB 6000MHz SSD 2TB Samsung 990 PRO Liquid cooled No matter how low I set the iRacing settings, my performance was not changing. So you have to either target pretty graphics or high frame rates, you cannot target both. ini AND rendererDX11OpenVR. The drops are random too. Try lowering those settings first. I too use the Valve index, just use openVR. Yet Lime Rock and Laguna Seca with settings near maxed out I’m pegged at 161fps which is what I have it set to since my monitors are 165hz. Edit: test drive uses different settings. Run by Fans of the Worlds Leading Motorsport… That’s what I’ve been hearing, but you’ve specified better as to why, thanks. When asking a question or stating a problem, please add as much detail as possible. I had the same card and got same results, switched to a 3080ti and I get 110 frames maxed out as my lows. Video Game Settings in iRacing and Their Impact Jan 18, 2023 路 In this guide, I’m going to cover iRacing graphics tweaks for your simulator with an emphasis on improving the performance of your GPU and the overall look of the iRacing environment. I was actually able to turn a lot of the graphics settings up and still get better FPS I recently started racing on iRacing. I am unable to change any settings (graphics, controls, audio, etc). Could anyone share exact iRacing and VR settings for Meta quest 3? Im on pretty good pc (rtx 4080+ryzen 7 7800x3d), using good quality cable. My R meter bar stuck where it should be based on 72Hz refresh. I don’t want to do this then have to change my graphics back to the lower settings for VR when I joint my next race. I understand it's a moving target based on a lot of variables such as VR, running triples, PC hardware, etc. Fairly high settings current capped at 75fps. Reply reply IsItAnOud most modern graphics cards (10 Series or later) that support 3 outputs should be able to run it at 60+ minimum fps so long as you get the quality settings right. The settings are whatever moving the slider full left sets them to. FOV tangent gets you a bunch of fps. I actually canceled my subscription a few months ago because I couldnt change my audio settings. I think it leave a few things low like crowd and sky/clouds, and it leaves off motion blur. ini file, it stays in single screen. Last time I used iRacing was in early 2021 with a worse pc (1660 ti, 1080p monitor, capped at 116 fps), but I remember it looking better in general than now. Graphics settings are stored in rendererDX11*. AA 4x vs 8x or turning dynamic shadows on isn’t worth the performance hit in vr, hdr is nice tho. I did a graphics config in iracing after the update. Can someone help me to get good settings to have good fps? Thanks. So for the video example, when my frames are above 121, it goes off of the min setting (25) but when it goes below it reads the max (400) to try to maintain the 121 frames. It enables the TrueForce API for the Logitech TrueForce wheels (currently only for the Logitech G923, afaik). Guides I have tried so far either look terrible and edges on cars and parts of the track look bad and blurred or my FPS is too low. Then, you can adjust the way iRacing looks using either the AMD Radeon Software or Nvidia GeForce Experience. While I really like the gameplay and the physics are very good, I have to say I'm very disappointed by the graphics at ultra settings. Hi guys, yesterday I installed everything and done my first laps. - iRacing sharpening (useful in VR but I'm not sure whether it's good on pancake) - nVidia sharpening Especially the last three in combination will make things very ugly indeed. Only dips I see are on grid down to the mid 60s I see "Radeon Enhanced Sync". Probably there are people with some kind of bottleneck. TIA I’m guessing they are 4K and max settings to show the game off - some YT iRacing videos iRacing looks like trash and others it likes very good I was pleasantly surprised how good I got it looking as when I eventually took the jump I was expecting it too look bad. Just ran an IMSA race and even at start I never dropped below 75fps. I've tried everything I can think of to fix it. I pretend to the some livestreams too. After yesterday's update I'm getting fps drops into 40fps on the grid and 45-55fps in traffic. 3 screenshots from pits and 3 from cockpit while in game racing with MSAA 0, 2 and 8. ini file, and reload my triples app. For example, you could have the track maintain a consistent level of water that remains the same from lap to lap. Also regarding you saying that your CPU is only being used around 10%, that would be normal for your CPU, iRacing base graphic engine is fairly old, from 2009 if I recall correctly, so it is not optimized for multiple cores, so the 10% you see is a single core pinned at 100% because the sim can only use that from the base code, this is why some I reinstalled iRacing the night before Sebring because I’d been having some graphics frustrations and wanted to start fresh; I turned them on while cranking up the graphics (3080ti through a Reverb G2) and the first time I saw a patch of light pass over my arms I was almost giddy Given the information you have gathered, do you have any optimizing recommendations for configuring iRacing graphics settings? What improves usage the most overall? Is there anything else outside of iRacing that can improve things and save CPU resources (such as maybe running iRacing in the UI and closing chrome, etc. iRacing uses two cores max, and the physics thread is the limiting one. On the nVidia control panel, I had image sampling set to about 130%. They are 2 separate things but look really similar. G2 Reverb. Recently, once I go into my single screen app. Computer running rx5600 to a TV running iRacing at1440 @ 60hz. ini change FixGetProjectionRawBug=0 to FixGetProjectionRawBug=1 . Its very annoying but i seem to get stutters and frame drops at random points on the track. Should be fixed with the G HUB version 2021. I have a double monitor but I only use 1 playing iRacing. This seems to cost far less than self-shadowing within the car (Dynamic Objects in iRacing settings section above), but in my opinion gives a greater sense of presence and speed as object shadows pass over the cars; so if you run with no Dynamic Object shadows for performance try turning this on here to still get some shadow immersion. It is a port of the MiST project to a larger field-programmable gate array (FPGA) and faster ARM processor. To filter them even more, you have to enable Dynamic objs filtering in the options. Some graphics and display-related settings have been moved from the “app. 6 days ago 路 How do I make graphics look better in iRacing? There are a few easy tips to improve your iRacing graphics. A full AMD build for VR within iRacing is extremely doable. Graphic settings for Quest 2 with 3070 Ti and i5 The most obvious choice is to reduce the amount of cars being rendered, that eats up R in a hurry and is felt most at race start. Even on a 3070 or 3080 VR might struggle depending on the tracks. Okay, thank you so much! I had always heard that with quest 2 you need to launch iracing in oculus mode for best performance but that is obviously not the case anymore. When I entered a practice session recently, the game popped up a message about some graphics settings necessary for rain races to render properly. e. It does not turn on/off any physical aspects/details of the cars. I have the frame times and graphics settings done pretty well. 8 / 0. Admittedly I have no idea if iracing does this, but I have the same gpu, worse processor and can run higher settings than those in general at a solid 60 on triples 3070 Ti here. I'm running a 5600x, 3070, 32gb ram. I think Iracing should make an official guide to have optimal settings for both nvidia and amd gpu's. Also, make sure to disable ASW in oculus debug tool. To add to the confusion, at one point both of my side monitors went into standby mode like they weren’t receiving any input from the game. There are a bunch of really smart guys there doing all the work for you on VR settings. iRacing is single thread CPU-limited, meaning the bottleneck is the maintainable max Instructions Per Second of one of your CPU-cores. Personally I run it with a 3080ti and Ryzen 5900X (Just an FYI this rig wasn't built with iRacing in mind, this is overkill for iRacing) with pretty much everything maxed out running 174K subscribers in the iRacing community. Graphics The name of the renderer file that is currently in use will now be displayed in the Advanced Graphics Options menu for user reference. I had 16gb ram and I had to upgrade to 32. The main thing I notice is some slightly jagged/janky shadow edges on the inside fenders of the LMP2 when I'm driving and a couple of other minor spots In this subreddit: we roll our eyes and snicker at minimum system requirements. Thanks for the offer, but part way out the door. Also keep in mind iRacing is very CPU intensive as well. Big graphic card, and shitty processor. Just build a brand new computer and currently on a 65" TV waiting for a monitor and mount to come I know it's not the best combo. Hi everyone - I'm in dire need of help as I'm not tech savvy and am getting terrible FPS lag in GT3 races. Could be worth going through the VR optimisation guide on the iracing forum and turning down a couple of CPU heavy settings. I recently activated the "REFLEX" [input lag lowering I run VR, but watching replays I like to use the monitor. I set them to where I want them, but when I exit and the rejoin the session they revert back to 'custom'. Scroll down or do a search for setting: trueForceEnabled Change the value from 1 to 0 Save the file Yes. I myself run VR and want clarity and crispness. I just rejoined iRacing after a brief hiatus and whenever I join a session my graphics settings are set to 'custom', and the settings are too much for my computer to handle. Hi everyone, I’ve been wanting to get into iRacing for a long time and a co-worker has a PC for sale currently. Of course, if you mostly drive alone in practice or run series with less cars you may get good performance, but I myself want to ensure stable performance during endurance events or anything that involves really big starting grids, night/lighting, soon to Hey Guys, i just upgraded my CPU and GPU few days before. Have maintained 70fps consistently after tweaking graphics settings since I started on iracing a year ago or so. I'll update accordingly. You have the General Graphics settings. Wonder if it’s an advantage in this case to have lower graphic settings (better visibility)? so just like with NVIDIA, To run high to max settings most everyone will be bottle-necked by the CPU if you have a 6700xt or higher and are running a 5600x OR LOWER!! i would recommend a CPU upgrade. it will ask you the graphics config question again, this time click the middle button to carry over your old settings. ini” file to the “renderer ini” files. Scroll down to true force and disable it (turn the 1 into a 0) and exit and save changes. With the right settings (mid to high), the fps are between 110 and 130 on Iracing. Iracing Graphics Settings: I basically followed the above but I did set: Dynamic LOD FPS: 90 Cars and World - only Wall and Headlights night shadows of Crowds: (Off) simulating COVID LOL but I'm sure (low) won't have much impact either. ini and run the graphics config again. They seem about as good as what Simbin GTR2 could produce, which was back in 2006. Thanks everyone! And lesson learned here is have at least 16gb RAM for iracing unless you plan on running single car series. For PC questions/assistance. Shadows on, dynamic shadows off. Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. So for example if you changed shader quality in your general graphics settings. The Min and Max settings tells iracing what to do when it drops below or above the target fps you enter in. I cant say for sure what helped but these are the settings I landed on: Directly from iRacing Chat Support, worked for me: Please try and go to your Documents/iRacing folder. I watched countless of videos and tutorial on graphic settings but in the end the game looks bad. Run by Fans of the Worlds Leading Motorsport… Hey guys, I have to set my graphics low because of my pc but really would like to see the dirt flying around :D What setting do I have to maximize to… In formula cars it seems to bring mostly understeer, especially upon entry if turning into a cross-wind, or taking a bit too much entry speed with the wind behind me. So I just got iracing last night and was also fiddling with the graphic settings. ini file in your Documents>iRacing folder. I cannot seem to figure out how to get rid of jagged shadows on the interior of the car. iRacing sends the ENTIRE WORLD SCENE every frame over the gpu bus. There are 2 separate sections for Graphics settings. Gets a consistent 120+ frames on almost max graphics settings. graphics settings recommendations r/iRacing • We always see when this goes bad so for proof that it exists I present: A Completely Clean Standing Start at Spa in the SF23. Only the UI knows how to use the device-specific ini files; the website can only use the generic version. The shadow the steering wheel places on the interior of the car is very jagged- even though I am running at 1440p resolution, mostly high quality. E3: iR's response: Please try and go to your Documents/iRacing folder. Running iRacing on 85% resolution, HDR on, grandstands / crowd low, rest high, foliage off. This is a community for anyone struggling to find something to play for that older system, or sharing or seeking tips for how to run that shiny new game on yesterday's hardware. I have the same GPU with an i7 7700k and have pretty much everything on high, getting about 85 FPS with dips a bit lower on race start and on demanding tracks. Maxed out the Video and System Memory. . Also everywhere I've looked it says to just let IRACING manually configure graphics but they never seem right. You’d only see it in the sim when you’re driving. Well I bought a year subscription today and reinstalled but now I cant even play the game because I cant save my settings to setup my wheel. Upgrade drivers, re-config graphics, read the nVidia guide posted on the iRacing forum, nothing helped. 75, disable ASW (which never sticks despite using the Oculus Tray Tool), link speed at 900, etc. You'll see 6 different classes of settings that iRacing has created, where Class 1 is for an enthusiast video card, and Class 6 is for an entry-level video card. Iracing isn’t very demanding, those parts should easily run it. For realism/enjoyment, which Detail settings would you increase first, and what should be my lowest acceptable FPS? Any other graphics settings advice greatly appreciated! Thanks everyone! I accidentally reset my graphics settings in iRacing. I have a really good gpu I can play pretty much every modern game on high to ultra but iRacing defaults everything to favor higher fps so i made everything ultra and the game still doesn’t look good to me as i see on other people’s youtube videos and shit. graphic settings in iracing all maxed out except a couple of things (ssao off for instance, and all the cubemaps off which don't work anyway) As an iRacing member for 11 years, I’ve become very familiar with its graphics settings. Running a i5-10400f with rx5500xt on a TV @ 1440. I also have a 5600x and 16gb RAM, my GPU is a radeon rx 6600 which is fairly comparable to the 3050. 4x AA, sharpening. Trying to get this perfected for 3 days now 馃槀 Welcome to the Unofficial iRacing Reddit Community. specs are 3080, i7-13700, 32gb ddr4. Low ram. I think overclocking actually allowed my LOD to stay at maximum performance instead of throttling down. Scroll down or do a search for setting: trueForceEnabled Change the value from 1 to 0 Save the file Try again - please let us know if you continue having this issue. 8 or later. Kudos to iRacing! After configuring my graphics through iRacing it said that I should be running the class 4 graphics setting which seemed low to me. With the recent changes to the graphics settings area within iRacing, I have been experimenting with different settings to make sure the sim looks and performs as well as it can with my system. 174K subscribers in the iRacing community. Using ODT to tweak the needed settings such as FoV . Triple monitor 7680x1440 With literally ever option check I get about 100ish fps. For me - and maybe for some others - the problem was one of my nVidia settings. Searched on this subreddit for fixes and saw a ton of posts and comments saying that AMD is terrible and incompatible with iRacing in VR. Ryzen 5 2600, GTX 1660 Super and 16GB RAM. Not only the in-game settings but also nvidia/amd profile settings as well. UPDATE: I ended up trying most of the recommendations in the comments, I also re installed the game and reset my NVIDIA drivers and settings. Further down in the description, it states: --- This enables Screen Space Reflections for rain puddles . If you have a GTX or RTX GPU, you can use Nvidia GeForce Experience to apply filters to make iRacing look realistic. I ran some tests online and it said I only met the minimum requirements, but I met the recommended requirements for Warzone (other than storage) which I found hard to believe. My problem is that image is like constantly shaking a little bit. When i first launched iRacing at Weekend i didnt touch any graphic settings except Cockpit mirrors max 4 and i had constant capped 164 fps also at online sessions with 19 - 31 other cars. I use an OQ2 with a Ryzen 5 3600 & get CPU bottlenecks at some tracks. I would see drops to 55-65 on the grid at starts. Some spots hitting 82 fps 馃う鈾傦笍. Could anyone send me their graphics settings id like the game to be maxed out. Any tips on graphics changes I can make that have a small impact on graphics but a large improvement in frame rate? I hold 120 steady when I’m by myself or just a car or 2, but drop to about 100 with a full pack. Honestly I did bounced off iRacing at the beginning because of the graphics (running ACC on high graphics settings) but while I started to race and felt in love with it because how the service works, it doesn't bother me that much. I also did a fresh and clean Win11 install. Run by Fans of the Worlds Leading Motorsport Simulation Game. 8. I tried windowed mode, and Hello, I am currently using 3x 1080p on an MSI 3080. To get rid of the blocky shadows, you have to set "DynamicShadowRes" to 3, to increase the shadow-resolution. He's also telling you about, what makes sense to use and what can be deactivated because you will not see any graphical improvements. Welcome to the Unofficial iRacing Reddit Community. That is a much heavier lift than iracing. The secret to being a happy VR iRaceris to check out the forums, use the settings there that seem most appropriate for your rig and headset. ini graphics DX11 file that i have loaded and it shows this [Graphics] serverTransmitMaxCars=63 ; Limit number of cars transmitted to client (values from 10 to 64) [Graphics DX11] If you want your old settings back then you can delete the new device specific renderer file created in your documents folder. This will ensure you are optimising your GPU to get the best graphical performance you can. I lowered all my settings as low as I can go and still experience FPS lag when I have several cars near me. So basically, support had me change some values in the app. iRacing graphics settings in screencap attached. I've always used the same "3yr old" setup guide I found on reddit but there has been so many changes I'm not sure its best to go by anymore. Almost too real - coming in around the turn after the hairpin and having the sun in your eyes and you struggle to see the track. The underpinnings of iRacing is the graphics engine from Nascar Racing 2003, there's a reason they are so hobbled when it comes to the difficulty of adding things like rain. Run by Fans of the Worlds Leading Motorsport… 3070 Ti here. But when I set the shader quality higher than "Low" there is a kind of lag or stuttering in the graphics. Not sure what your current graphic settings are but heres some settings that I change to get some frames back without the game looking too terrible Crowds off HDR off sky low pit objects low/off Two pass trees off And if that doesn't work then start lowering shadow settings and/or how many cars are visible I'm looking for a little guidance on achieving max quality graphics settings. Jul 31, 2024 路 Here’s a breakdown of common graphics settings in iRacing and their impact on GPU and CPU performance, along with recommendations for your setup with a 6th gen i7 CPU and a 4070 Super GPU. I had the settings even more overkill than this with 128 lights, dynamic objs, higher msaa and filtering, LOD on, etc. So as many of you I like to race in VR and I have to say iRacing has given me the best experience in VR out of any Sim I tried. That said, I’ve never had a better prettiness:performance ratio than after unsing irSidekick’s preset graphics settings. Pit objects you can put on Low and probably find your pit box better, crowd can be turned off as that is a huge CPU usage. You will effectively have a track car that you only ever drive on neighborhoods to the corner in 3rd gear. If you have an AMD graphics card, you can adjust the iRacing graphic settings in the Radeon Software. I had a 3070 that had way outperformed this. ini if you need it. I do realize my settings are overkill at the moment but I wanted to test the fidelity of the game. Give it a shot. iRacing is rated for 60fps. 6 days ago 路 You can start by directly adjusting the graphic settings within iRacing. Other than the game's built-in graphics configuration tool, I've seen guidance ranging from manually editing the DX11 file to in-game setting recommendations At Okayama with all the graphics settings turned down I only average 125 fps. Hi, So these are my graphics settings in the picture below and also my Gaming laptop specs.
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