Cs2 bots too easy reddit. ´´The experts´´are pretty easy.
-
Cs2 bots too easy reddit Game was literally wasting our time for no reason. They have lobotomized the bots even more. Hey you can try the Xplay servers (google it), the bots are pretty good they will headshot you if you don't headshot them first. People that say that the AWP are too strong just have no concept of game design/balance and of how a game element being too strong does not mean it's game breaking, it can, in fact, be a core design choice of the game that a given element is "too" strong. You can post your videos, give and receive tips on tricks you're having difficulty with, your new board setup, what you think would be good for a new skater to get and anything else you find relevant. I play other games too and gpu usage stays around 99-100% when playing, it only drops like this in CS2. Works great actually. I played a game of csgo today and i popped off but then played a game of cs2 and missed shots I almost never miss The complaints are not the problem as it was false flagging legit players as cheaters. Just installed CS2 last night and all of my matches we're so bad, so unbalanced. may give it a go. Or CS Source Offensive, it pretty much uses the standard source bots. Like there is even 1% of all players are pro cuz they play faceit馃槀馃ぁ and competitive level is all the same, unless you are stable global, that is "bored" of "global bots" which is very rare and % of the players feeling it is close 1% too. Members Online Honestly valve needs to properly integrate workshop maps and community servers already, dm right now is the easy way to warm up without jumping through hoops of manually downloading and loading custom maps that are still limited compared to what csgo had. I spend more going inside a damn gas station. , is it impossible to create bots that are better players than human? like myself? imagine if they would create bots in my level they would mop the floor with you. But yea, if the accuracy is too high and people can onetap too easy at any range, it just cecrease the skill ceiling and make the awp and utilities useless like you said, kinda like the AUG/Krieg meta he had back then. I haven't found too much unfortunately now that botprofile. aside from the obvious bad pairing a 4090 with a 3700x, i think thats just what the 3700x is capable of in this game. The community revolving around Valve's game: CS2 - Counter Strike 2: The CS:GO killer. Average fps isn't about smoothness, and fps tells you very little about optimization. However, I still get stupid bots that stare at me and miss the shots, and even when they actually hit me, I can still reach first place. the bots in CS2 are not hard. Insane but also since cases are 1-3 euro, good money if you have enough bots. 1 seems like an interesting reason, but I'm not sure if randoms in a cs2 match are great candidates for 86 votes, 57 comments. In CS2, Overwatch does not exist currently. Concave shapes are no-go, the vertex tool is limited too, everything tends to break pretty easily, and I didn't even mention to "too many faces" and such. Let’s force Valve to start taking botting and cheating seriously will this work from a dedicated server?Edit:This does work with dedicated servers. Reply reply More replies More replies Track930T I don't know what aim bots are available in CS, but I haven't seen much of that. CSGO bots by default are set to pretty easy, so they're not too challenging. You can try this out in practice mode and see for yourself. For PC questions/assistance. And you can choose the bot level from easy, medium, hard, etc. wingman is even more of a shitshow The AWP is a central pillar of CS's meta and a large portion of the game design is based around it. Seriously. And even if there is an anti-cheat that has multiple checkmarks, too many will also cause the bot to maybe not trigger all of them, not getting banned or very delayed. Seems build solar plant as fast as possible export, electricity, and you literally cannot fail. Can't put my finger on it quite. No unranked mode: Play competitive or go play casual. But the bots in my lobby's are too easy. Either this sub is made up of the top few % of the leaderboard or the cheating issue is greatly exaggerated. When im alone in the server it works but when she joins from the start bots stays afk no matter what i do?? Mp_limitteams 0 Mp_autoteambalance 0 Bot_difficulty 5 Custom_bot_difficulty 5 Bot_add_ct Mp_restartgame 1 So to begin with: I reached 16k elo, i played always premade 5 stack with people without griefing and using voice strictly for info (i can send demos for proof i wasnt talking bad about enemy team, was barely using chat as well) and so i queued with my lower elo friends few time (5-9k elo while i myself am 16k), I usually drop around 30 average kills on lower ranked games, and everytime we The community revolving around Valve's game: CS2 - Counter Strike 2: The CS:GO killer. It makes me think of chess bots, where all but the highest level are designed entirely on the idea of being less intelligent than its highest level instead of the other way around, so you get instances of lower level bots that go from making the dumbest moves imaginable to suddenly annihilating you over the course of ten turns. The author has talked about limitations with the bots which prevent further improvements, but FWIW they do throw some executes and in general act smarter than the normal bots. You can change the difficulty via the console. ive been trying to play against expert bots for over a month, but it feels like the bot_difficulty command is not working. Please send CS2 bug reports to cs2team[at]valvesoftware[dot]com. If you spectate them it’s pretty obvious they’re a bot (facing walls and such) but from the in game/player perspective they look kinda normal. incentive not to abuse the votekick. I suck too bad for the current aggression meta. They move around just like Valve's Bots with the added bonus of vote-kicking any "real" players. That being said this cs2 update also feels laggy compared to the last one in general. Valve is more focused on making cs2 a money hoarding platform, where people spend their money. For example; "CS2LT Bug - Stuck in ground on Dust2". Hi! I want to play 2v10-15 bots in cs2 with my girlfriend. It’s probably just me but has anyone else noticed that they are worse in cs2 than csgo. Do not cheat. They copied the bots name and profile and it was hard to tell the difference. It was bizarre. Hopefully they have a Hard Mode. A rise in player count after the major is 100x more logical than “there’s just a bunch of new bot accounts, trust me guys!” Especially when these bot lobbies existed before the major It feels like you are seeing the server sided viewmodel in cs2, instead of a client sided model like in csgo. CS1 is like that as well, way too easy to earn money. bot_difficulty [0,1,2,3] Changes bot difficulty. to top it off, the matchmaking. Maybe valve wants those fake ass numbers. This subreddit is for the older skaters (anyone above 30). 0 is easy 1 is normal Playing with bots is a good way to quickly build up experience and use as a way to maintain a good minimum level of skill - for the times you can't play on a server with other people. We lost the round, most annoying round after easily killing off 4/5 of the team. Bots are broken since the update, seems like the scripts for the bots are not working as intended. Of course they're going to make it look easy, they have probably more time played on CS1 than most people. bots in csgo were very easy in comparison even at expert level, but bots in cs2 will literally stand around waiting for you to shoot them. i played most of last night and maybe ran into 2 cheaters noticeably cheating n they were kicked so fast. Skilled players could also have issues against these bots. yeah absolutely dumb players at 17k right now, was at 20k before the cheaters went rampant and now climbing back cheaters are trying to closet now, more games are winnable but my mates (when on soloQ) are dogshit usually lmao, no comms, no teamplay. Kinda right but easy to identify each one, a player with poor experience will have a low amount of matches, in the opposite side, if he has a high amount of matches can be a thrower or a a bad player, usually griefers have a low winrate, remember that there's ppl out there who stay in the level they are ENTIRELY because of luck and not playing Hey everyone, I just got SPT like early this week and it's cool. The 5. It's literally funny thing how people are still playing cs2. To make it even worse I had a bit of a harder time fighting versus hard bots compared to the extremely easy "unfair" bots. When asking a question or stating a problem, please add as much detail as possible. I would love to see a box to custom input maps user load section without having to recompile it everytime you add a map from the community section to add it in a list. yes a lack of proper AC is creating a red scare effect on the cs community. Like he said, Valve intentionally made the bots bad so you will think twice about kicking someone or abuse/toxic/grief kick people for shits and giggles, that's why they also instituted cooldowns for people who kick too much. db is gone, it seems like the bot profiles are now put in the game's code. Be professional, humble, and open to new ideas. Everyone has been locked out for months. A community of individuals who seek to solve problems, network professionally, collaborate on projects, and make the world a better place. I was last real person standing and they vote kicked me out too. Have fun! By the way, the bots still have a problem with the choice of weapon, so don't be surprised if they reach for the pistol more often. I think a realistic estimate is 50-100k bots, but its still only a guess. This is why CS2 feels off to me personally. And since bots in CS2 take about 5 seconds to aim their sniper rifle, they are dead before that. Your favorite first person shooter’s favorite first person shooter. I know when I see one and I can make the difference between a genuine good player and someone who is "artificially boosted". Im on 10 so not sure but disable fullscreen optimisations for cs2, disable core isolation and hags in windows settings, also disable everything what u can thats not important while gaming like additional antivirus (if you scared do it just for testing purpose to see if it still lag, I always had it off while gaming) or pause defender, and disable chrome browser etc. r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Feb 7, 2024 路 bot_difficulty 0: Bots do not engage in combat at all bot_difficulty 1: Quite easy to defeat bots at this level bot_difficulty 2: Slightly more difficult than 1 but still not too challenging Not only are there cheater bots but there’s thousands of trade and idle farming bots too. Expert Bots: The highest difficulty for bots. I found some good ways to increase bot difficulty. As I said in another post, I'm considering a new rig entirely. Old map has 5 bots initially whereas now there are 12, and my 99% fps went from 200+ to 140 - 170 which is lower than my 160 refresh rate hense the stutter. even at the highest trust factor level, i feel as if a hacker is guaranteed 1/5 matches in competitive. Spawns the T bots with the [weapon name] as the primary weapon. They're behaving as bot_ignore_players are set to "true" on default, when it doesn't change whatever value you put. bots in cs source were nearly unstoppable, headshot you across the map with a pistol. But if I watch them closely, sometimes their aim is off. Poor matchmaking: Getting placed with 10 year experience players. Now it's much closer to CSGO. Hello everyone! I have just installed cs2 and I am trying to play in practice mode. I don't see the same things appearing on the netgraph in bots , with red things flying by, signifying packet loss, like i do when playing online, instead when in aim_botz I usually don't even see anything besides the red and green line If you vote during a kick vote too many times or start a votekick too many times or kick too many players, you can get a cooldown for abusing the function. I would like to fine-tune the offline bot difficulty to match my own skill to have a perfect 1v1 opponent on an aim duel map. I notice that the bot level are very low compared to the expert mode in cs:go. cs2 looks like its only using a single core. bot_difficulty 2: Bots will operate at a moderate difficulty level. And please, for the love of god, update VAC. Even in aim_botz (or practice mode vs bots, aka non workshop maps but still bots) I get these stutters. It’s possible Valve will later implement similar bots in other modes, but it’s also possible Valve will decide they’re too good to be anywhere besides DM. Lowest I can find is 210 euro right now and it's tempting. it feels like playing CSGO MM. the way bots work in csgo, they essentially know where everyone is at all times because their AI picks up on every single sound cue in a map, however the difficulty determines both how fast they can react to those cues and how fast they can react to a confirmed enemy, despite bots being on easy in all other gamemodes, bot in deathmatch are on hard, resulting in them being better than normal Also, you keep mentioning how it looked really easy for people who've played CS1 a lot to play CS2. Perhaps something like this is a bit too arbitrary for a pure-sim like CS2. Bots get stuck on ladders. I think I know how to change the bot settings. Ive also tried changing the custom_bot_difficulty command and it also seems to do nothing. The situation:In Asia (specifically Tokyo servers) bots have taken over retakes servers to the point where they are unplayable for the whole region. I had two-three bots retreat and then never come back three fucking times on Shipped. If you have not done this recently, go back to CSGO and try Deathmatch and it is simply not like that. bot_difficulty 4: This sets bots to an expert level, making them formidable opponents. Sep 28, 2023 路 If this is too hard for you, set custom_bot_difficulty down by 1, e. Might be I'm used the 128tick and although sub-tick is working the feedback is 64tick. I foresee valve going under in the next 5 to 10 years. Changing it during the match does nothing. deathmatch with 15ish people lands me at 90-130fps at 1440p high settings. I guess CS2 will break the csgo player records once all the botters have transitioned. The flat lined player count of TF2 is not a comparison to CS2 but a good chunk of 24/7 players (aka mostly bots) also exist there as well. I’ve never gotten scammed in my entire life until this. 2ghz and 70-80% usage for me Not CS2. Valve just really is weird when it comes to easy things, I would design the modes offered like: Classic: MR9 short matches from CSGO Leaver bans + 1 timeout (1min30sec) and bots replace leavers (but not kicked). They simply don't care or they're literally just throwing things at a wall and hope it sticks. Can't land a damn shot. newer players are stuck in the hell loop of playing with lower trust. Valve doesn't give a shit what players are saying, or wanting and especially needing. If I can find it for that cheap, I'd swipe it immediately. Strafing on uneven ground feels awful, and some jumps are impossible in cs2, this jump is possible in csgo but is impossible in cs2, the only way its possible in cs2 is to change the angle slightly and wait a second between each jump. Expert Bots are programmed to play the game properly, and their aim starts to get sharp. Was really annoying. I believe they are controlled by someone on the server/lobby because they are capable of voting (they kick me and another player from the match) Valve pls fix After a round of classic comp on dust2 with easy bots I can tell you they are much harder; Easy bots are closer to default hard bots. mp_ct_default_secondary [weapon name] Spawns the CT bots with the [weapon name] as the secondary weapon. So either they turn off the aim bots periodically to avoid detection, or they just have good aim (90% of time). Does anyone know how to tweak the settings of bot matches? CT bots are bad because they only play with pistols or AWP, it's really stupid. to 4. I don't bother with multiplayer cos of the cheaters (and I only play deathmatch). Either they're way too easy or they one shot you the moment they turn a corner. Reply reply go ahead and take this down if source 2 isn’t the focus of this sub, but: I’m porting a little map I made for CS:GO over to CS2. While interesting, you have to make achievements that are feasible from just player input. The best you can really do is change bot_difficulty, and maybe setting bot_max_vision_distance_override 8192, not sure if that command still works but it's in the console and gives the bots longer vision. furthermore their lack of transparency with trust factor is so frustrating. If all bots on my level they r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). However, if ping is your issue then your ping to these servers may still be high. SO there you have it incentive not to grief. What a rofl about "if you don't want go pro" and "very competitive". Does anyone know how to tweak the settings of bot matches? Does anyone else feel like compared to the first one skylines two is just way too easy nothing ever becomes a real problem. If you want to see how it runs at zen3, visit epiczone. I cancelled the trade offer multiple times to make sure it was DMarket bot trade requesting me, so I didn’t think much of the duplicate trade offer confirmations on steam guard. I never play with bots. It's a new game, period. Now bots are calling votes and as soon as they call it they write "F1 bot" on team chat, I have seen people getting kicked while talking in game using voice chat explaining a bot called it and even after all of that people still press F1 lol we need something like fixtf2community first! In a Deathmatch game in CS2 it feels like at least 75% off all your deaths will be getting first bulleted in the head by literally any gun. It's getting pretty dated, doesn't even have support for the new 23. CS2 bots on their default settings are too easy 馃槄. Source 1 made it really easy to edit the navmesh with the console while the level is running in-game, but with the new editor it looks like they’ve moved navmeshes (generating them, at least) into hammer itself. In Cs2 if you flick and shoot, the bullet will go a bit behind than where your aim is and hence missing the target, happens with every gun in cs2 including the awp. And ppl are too dumb/lazy to notice and kick them (not that matters cuz they just que up again), cuz these bots are never n1 in a 10min tdm, u just need to spectate them for like 2 kill and its obvious its not a player I saw in other websites that the command should be "bot_difficulty 5", in other sites it says it is 1 to 3 in difficulty. When the game involves inventories worth thousands, even if the AI is 99% correct, it will still need an unban process for false positives, which I doubt Valve wants to introduce. I h. 5 people with >300 hours on my team VS only 10 year veterans with <1500 hours on the other team, played 5 matches, in all 5 matches I found premade trollers, kicking eachother for no reason, griefing me while I just want to enjoy my game, in general not communicating, idk, feels weird, is it only on my side or r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). . Changing CS2 Bot Difficulty DM is a less important mode, and players are less likely to get annoyed by a bot that’s way too good, so it was the perfect spot for Valve to test out a new type of bot code. I love making interesting geometry in hammer, but as we all know it's not that simple. Which means one thing- from CS:GO's release to now with CS2, the bots have been terrible for the past 10+ years, and it's easy to see why Valve put out the changes to bots in the Guardian game mode for the operation missions, and then did it again with the release of the KeyValues3 file format that allows you to seamlessly modify bot behavior. I know people doesn't like that answer because in order to save skins, Valve did CS2 like an update of CSGO, and then people think that CS2 = cuter CSGO. if you are kicked too many times from a game, you can receive a cooldown. Almost there, but there is just that something that's off. Why have bots on easy difficulty when even silver 1s can take them down. Have the bots like they are on deathmatch - they can kill you-but are doable. This will help the developers triage, evaluate, and solve bugs quicker. I'm actually pissed as someone who casually plays with bots, it makes the game a bit less enjoyable. lets see how it goes for the next few weeks Jul 12, 2024 路 These bots could be challenging for experienced players, too. Oct 10, 2024 路 BetterBOT places a bot into CS2 games, a refined and intelligent BOT that uses tactics from real players, this BOT will no longer run straight into enemies and will hold positions in certain places that could have enemies lurking, it's now more cautious about where to go and when. I stopped playing about a month ago. One weird thing I saw was bots seemed to buy oddly. Title your email: "CS2 Bug - " followed by a brief description of the bug. I personally haven't run into anyone who I thought was suspicious until yesterday (2hrs minimum everyday other day). Keen to hear your thoughts – I’m building this because I’m a software engineer with some free time who plays CS2 and has decided enough is enough with these farm bots and cheaters. Im not sure If I’m just playing with people who are far better than me but I’ve noticed my aim is so much worse is cs2. ( I missed cod but cod was too easy and brain dead, and the cartoon characters get childish after a while) CS2 hitbox is already a bit bigger than CSGO and the hitreg better, so I think the onetap playstyle will return. The bots reemplace the Valve bots and stand still where they spawn. I think he means that you have expert bots when someone abandons, and easy bots when you deliberately kick someone. They’re still not too challenging but can put up a fight. Cs2 came out and I have just sucked. Nice. Disasters are few, and far between not that those were ever a real issue beyond an annoyance. Solo queuing premier against so many cheaters was too much of a time waste, and whenever I would be blessed without a cheater, 60% of the time the skill based matchmaking was absolutely fucking garbage. I haven’t done a DM in a long time, about 1-2 months ago I got in one that slowly got replaced by bots. Even that has the issue that cheat makers will figure out how to circumvent this, by slowing down spinning, making snaps not as obvious and so on. Then it happened again. Can't have demo recordings because the servers are strained, but actually dealing with bot lobbies is apparently too hard. You can’t just say look “there’s a bunch of bots in the random DM I joined!!! Fake player increase!!” When the first major just ended. In reality, the database is FN. Too used to holding safe angles, and I'm getting swung and one tapped with peeker's advantage, which does seem more pronounced in this game than in CSGO. 3 driver that has "CS2 Optimizations". Counter-Strike enjoys a thriving esports scene and dedicated competitive playerbase, as well as a robust creative community. 600k players being bots. Bots unable to get over the wall in front courtyard of cs_office. I tried to change the custom_bot_difficulty value higher but I can't say I saw any kind of effect. refragg. Ive tried changing it from 0 - 5 many times and its always inconsistent. They vote kicked every real player out of the game and they were then replaced with a bot. bot_difficulty 2 (Easy): The bots have better aim and begin using basic tactical maneuvers. Those skills easily transfer over once the initial adjustment is made. Using settings like FSR or HDR(on performance) doesn't help with fps, instead they lower gpu usage even further. Workshop map builders probably have to deal with these very stupid bots too, the bot navigation is broken and it seriously sucks. I dont like how absurdly bright the game is, and I can't turn it down if I want to play on windowed borderless, my crosshair doesn't look the same and it can't be fixed, the regular ranks are gone (im not sure if this is temporary or not), and the command I had in my auto There is a whole market for it, usually, people buy boosted accounts to play with cheats and they will think they are just too good because they will have a ton of hours and advanced service medals there is an old video about this and if you have multiple accounts getting boosted at the same time, you will get more service medals in less time Not seen a single spin botter (yet) but in 100% of my games my team wins first 3-6 round EASY, the enemies suck, one person gets a 4k or an ace, and then suddenly for the remainder of the game the enemies play perfect CS, are never caught with their backs turned, only prefire the angles somebody is playing and will just run across empty ( not I found beta way too easy to hit, felt like head hitboxes were bigger. I remember enjoying playing with bots in CS:GO, however in CS2 I can't seem to find the option to change the difficulty or the amount of bots in the match. Sometimes bots see through things, so you block their vision. but ima keep it real with you, some days you run into cheaters frequently and sometimes you barely see em. Is there any way to make CT bots smarter? A simple command like "go to bomb site A/B" at the beginning of a round would do a significant difference. sk servers, also WASE elaborated long term with cs2 almost a half year until they made it playable and not hard lagging in clients (they seem to have similar hardware around zen3 level honestly bru, i be playing cs2 a lot ive never played val before. Another thing I'm looking for is the optimization. Getting feedback that your judgment was part of getting a cheater banned was always great, I will dig into lots of CS2 demos as well if given the chance to. No mic / messaging Some more uncertain traits that we think are true: Multiple accounts in a single game All bots being on the same team (possibly to prevent them being kicked) I just went back to WoW. As a new player with 20 hours in cs2, no prior fps experience, and 10k hours in DotA, the experience in cs2 has been really bad. Spinbotters should be easy to identify before landing in Overwatch It's way too easy to hit people while still running/walking but impossible to spray transfer consistently. The actual human player base is around 15-25k daily though across Casual, MVM, and Community servers if I remember correctly. bot_difficulty 3: Bots become highly skilled and challenging. If you are a new old skater you are in the right place as well. I know they dont capture outposts and all but even if you dont try to capture any, at this point these bots wont even be good enought even for practice. Because there is so many of them, the vote always passes. Just because (a. e. A bunch of them will jump in the DM server, each has a random string of letters and numbers as their name. Valve hasn't made a good game since portal 2 and that was in 2011. For example; "CS2 Bug - Stuck in ground on Dust2". Of course all players being bots is unrealistic and way too much. AI anti-cheat can't ever really work for Valve. I'm running an RX 580. Bots were great in Condition Zero, good in Source, okay-ish in GO and now absolute shit in CS2. There are literall AI bots running around in dm-s with aimbots. If CS2 effectively has a bunch of explicit 'damping' within the simulation, it would perhaps be nice to expose those parameters as advanced gameplay options, along with better feedback about the inputs/outputs they impact in real time. By the former CS2 is apparently marginally less smooth (and I do mean marginally), by the latter CS2 is much, much smoother as you can clearly see from these graphs. The bot was the first one to vent, and couldn't get down the ladder. I also tried Panjno's optimization video for CS2 and it didn't help. There are a lot more now than before, because CS2 attracted a lot of new players. Cs2 has been only a shadow of older versions, better graphics are not the main thing what makes cs2 better than older versions. We would like to show you a description here but the site won’t allow us. core 0 is the only one running at 4. and thats just the way it is. So am I the only one that thinks the awp is so easy to use, when I am middle fragging or not doing well with frags in general I just ask to be designated awper, play point and click simulator top frag and win impactful rounds. hardware: 5900x + 4090. There are times that I initially suspect some using aim bot because they have high head shot rate. Moving targets were impossible to hit. So its no way an easy work to make it run without hassles. i have compared both csgo and cs2 awps, as a matter of fact all guns. Even with the ability to fake plant! I played in SA and have experienced this kinda of bug/hack two times now. it really just depends. It’s 7 bucks a month. The bot literally took about 15 seconds to get down the vents, blocking all three of us from getting down to the bomb where there was ONLY ONE TERRORIST LEFT. Of course CS2 has lower average fps compared to csgo, csgo is an ancient, old looking game. CT Bots has been broken since pre-launch, unable to hold rifles, can buy M4 rifle but doesn't ever use it. g. I'm hoping to use brushes more instead of models. Everything you did on Source disappeared when you moved to CSGO, everything you did on GO disappeared when you moved to CS2. ´´The experts´´are pretty easy. a the creator of the bots is an asshat) Not too convinced of 3 as why would someone go through the effort of creating, hosting, and maintaining this bot for nothing except if they like to detox with the hate of cs2 players. Getting instant dinked happens FAR less frequently. I've tried holding off angles while jiggling, and it works sometimes, but I'm too old and suck too much dick to adapt. Having 5 alive when they plant is uncommon, having a ninja defuse is rare, having a ninja defuse while 5 are alive is basically impossible unless they are all bots that didnt cover any angles and dont know where they planted the bomb to spam in smoke. I know you probably mean real life but Rocket League scammers were the worst man. Meanwhile in csgo bullets go where your aim is. We assume 250k are bots. Majors are just a distraction from how shit cs2 really is with its infestation of cheaters, lack of content( now that cs2 is literally just a enhanced version of csgo) some people think differently than me and that's fair, it's all personal opinions here. Try there. The reason: most players are from Europe and North America, meaning the proportion compared to Asia is so bad that once both are sleeping or at work, we should see a massive dip toward 0, which never happen. ate to say it, but I think I prefer CSGO to CS2. Sick of losing due to having bots which uselessly feed and dont listen to commands (stay @ spawn, etc,). its just weird as hell. true. Members Online Also, I don't fully understand some of the things the bots are doing, so I'd be appreciative if anyone could shed some light on it. Nov 22, 2023 路 I have bot_difficulty set to "9" and they're still crap. r/cs2 • Playing Casual mode is fun and chill so far as I patiently wait for zombie/minigame community servers. Ill leave it for a few days and see what you can master up! This makes it very easy for terrorists to rush bomb sites as CT bots will never guard those locations. Even if we assumed half of these 500k were 24/7bots, we would only arrive at 250k, meaning 1/6 of those 1. (What personally keeps me off for now too). But I have a similar idea for automating reporting cheaters and want to make that too. Try www. I'm sure the CS:GO bots were better. If you have a specific Keyboard/Mouse/AnyPart that is doing something strange, include the model number i. I simply refuse to. Unless they make a team fortress 3 and even if they did, it'd still be infested by the omegatronic spin bot mic spam freak. It's been months but the game feels just as shit as it did in the beginning, I feel like the devs aren't even playing their own game. Start a bot game and once you're in type bot_kick then type custom_bot_difficulty 5 ( default is 2 and 5 is the hardest difficulty) and then spam bot_add until you reach as many bots as you want in the game. gg them bots be on 1 - they also adjust to your skill level, harder when you dont die, and easier if you keep dying. 000 hours of playtime probably come from bots that were farming, or were played by the person the account was stolen from (or purchased off). k. However, Psyonix (dev) was going a lot of things to make it harder to get scammed like a 5 second compulsory confirmation period and better item attribute visibility and whatnot and also they would recover your items for if you got phished or showed proof of getting scammed. I would love for Valve to work with that mods creator to improve CS2 bots, but I doubt it's going to happen. CS2 itself is not so bad, it has some bugs, but I don't have the patience to argue with kids anymore and to see cheaters. The problem is, even the most difficult "expert" bots are way too slow to shoot and generally aim worse than my grandmother. I'm building a vanilla CS1 city on Hard Mode and getting to the point where I'm not constantly trying to balance the budget took awhile. Bots grinding for the weekly drop, one botfarmer can have hundreds of bot accounts rotating who gets the xp. Currently, users only get banned when Valve has confirmed that they have cheated. This is still improbable and a generous estimate. Not the Valve Bots, think TF2 Bots. and yeah theres cheaters in cs theres cheaters everywhere u go honestly. XD Before you say sliver bot: these are 19k+ premier or faceit lvl 9/10 lobbies. mp_t_default_secondary [weapon name] Spawns the T bots with the [weapon name] as the secondary weapon. And again. im running a 3700x with a 3080 and im getting similar fps. Also, instead of playing sites/hostages they all just rush one way and end up getting killed. At this point there's no reason to even keep them in the game since they're too brain dead to do anything. Detecting that a user is spamming jump in exactly the same interval all the time is very easy to detect and other, non-Valve servers did it too in CS:GO. Got refrag again for cs2 and put in time on the pre fire and crossfire before I play and finally noticing cs2 improvement. If you want decent bots, play CSGO with the Better Bots mod. Feb 9, 2024 路 bot_difficulty 1: This corresponds to an easy difficulty level for bots. Like a door, for example. I have 10+ raids under me and have only died once, haven't even gotten "Tarkov'd". So they dont even need to idle hour boost it. We just sat there, waited a couple of minutes, and then the bots magically killed themselves eventually, starting the next round. Ive played hundreds of games on both premier and comp across 3 accounts and I played one blatant cheater in that time. 9. Hi all as it says in the title - I have been playing cs2 for about 3 months, while I know csgo is a staple in fps shooters I started out on console; eventually bought a PC 3 years ago and started trying out valorant. Aug 12, 2024 路 bot_difficulty 1 (Very Easy): The bots will attack, but the threat level is very basic, allowing you to explore the game’s controls and basic strategies. I feel the exact same way, bhopping is made way too difficult in CS2. I was on t's and we won pistol, all the bots bought smg's. Overall, CS2 is so odd when it comes to what modes are offered. Casual does not teach you much as everyone just runs and guns. So basically, you have to load into a DM match first, then type the following commands into the console: bot_difficulty (number from 1 -> 5) custom_bot_difficulty (same number as the above command) Then exit to menu and reload the match Why the expert bots on csgo are too easy? I decide to play with bots chose expert mode and they are too easy for me. Bots in CS2 overall are a big step down. We can however speculate that using bunnyhop scripts is detectable by VAC Live and may result in a ban. I mean if someone moving their mouse with high DPS flags their cheat software then they must be using a 5th grade public school class to code their logic. The blocklos (block line of sight) texture is one you may need later on, too. tgenec tqtkx sthyt wov vim kwxue tfoa wkhd brpkfp gmevf