Renpy rollback not working For some reason wait tag or no wait tag causes this to happen (rollback stops working when I try to launch the game with wait and no wait tag in it, without it rollback works just fine). I was hoping that someone could tell me how to fix my code to work with rollback. This shouldn't matter for images, but makes non-image displayables Ren'Py supports persistent data, saved data that is not associated with a particular point in a game. save_persistent() is called When I use the scrollwheel/pageup to rollback i skips over what I had to another label I have 3 labels where one is a good playthrough one is a bad playthrough and one is when you first start playing the game for the first time. 10 and 7. 5 and 8, and the code works there as I wanted it. These can help make sure you provide the information the people here need to help you So basically the player can roll back to 1 as late as 3. Hope that helps! Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out the posting guide, the subreddit wiki, the subreddit Discord, Ren'Py's documentation, and the tutorial built-in to the Ren'Py engine when you download it. rollback_enabled = True. This has been fixed. " Apr 29, 2024 · fix_rollback breaks menus which have captions, either blocking the player from advancing at all (if config. Dec 8, 2022 · If combination of ui. Here is the situation: I played a ren'py game online (chrome) lately, and then found the author had released the game for windows. hard_rollback_limit = 1024. That can be done using this code here. rollback_length = 1024. rpy' , and include all the relevant information - especially any relevant code and traceback messages. This feature caught my attention as it's meant to enhance rollback capabilities within Ren'Py. You can also allow rollback, but block players from rolling back past menus. block_rollback() When Ren'Py hits that function, it won't let them rollback any further. config. You would use the block_rollback function. Coders can take advantage of its built in scripting language, "GML" to design and create fully-featured, professional grade games. 4. This subreddit is not designed for promoting your content and is instead focused on helping people make games, not promote them. Step 2: Using this program, I open (lot of files) *gameFolder*/game/script. To do that, use something like the example here. after_load_callbacks. It is possible to disable rollback in part or in full. When I click that image button to do the scene, I lose the ability to roll back for those scenes and any other scene in the game. All data reachable through fields on persistent is saved when Ren'Py terminates, or when renpy. ) I have a save before that scene and I can roll back any other scene just fine. Therefore, unless Renpy has some feature I'm unaware of, I HAVE to use Python for this. This can be achieved by the renpy. These can help make sure you provide the information the people here need to help you $ renpy. I'm not too familiar with current Ren'Py, but apparently, there will be a piece of code that looks like call label from_call_label and sometimes, it only has call label. The problem is that in my original code the secondary screen is as big as the primary and modal. screen_height) pixels of space, rather than an arbitrary size. interact() and renpy. store as store" function in a YouTube tutorial. When called, it will instruct Ren'Py not to roll back before that point. ren The behavior of Ren'Py changed sometime in the 7. If rollback is not wanted at all, it can simply be turned off through the config. store function is a specific feature of Ren’Py that facilitates access and manipulation of store variables. Rollback never happened from RenPy point of wiew, because that is the whole point of rollback: to allow you to time travel to the point in past and continue from there, as if you did that in the first place. Each dialogue has a checkpoint in it already, and, yes, menu already has one too. An incorrect build prevented the web version of Ren'Py from working properly, on Ren'Py 7. $ renpy. From what I gather, the renpy. (In case i'm using the wrong terminology, by roll back im talking about using the middle mouse wheel to go back to a previous dialogue) Feb 22, 2022 · The other thing is that if you roll back past that statement and continued playing, then you are not in rollback. Don't Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out the posting guide, the subreddit wiki, the subreddit Discord, Ren'Py's documentation, and the tutorial built-in to the Ren'Py engine when you download it. Fixing rollback is done with the renpy. Displayables rendered for imagemaps are offered (config. The one I recommend the most is setting it so the players can roll back, but can't change choices during rollback. More common is a partial block of rollback. Without it, once you get to 6, you can roll back to 4. however when I rollback when checking the good/bad version it rolls back to the first playthrough label rather than the last dialogue. checkpoint() called label start: $ roll_forward = renpy. longpress_vibrate = 0. Aug 26, 2022 · Hm, I went over almost identical code from before the release of Renpy 7. checkpoint() using at the start of the game, rollback not working after renpy. These variables That doesn't work at all for this because the Health attribute is being pulled from a dictionary, which Renpy fails to interpret correctly and just throws up errors. And not after a rollback. After a while I was editing a screen using reload, I got that crash again. block_rollback() function. This is the right place for Ren'Py help. (The previous behavior was undefined, with some changes reverted and some not, leaving the game in an inconsistent state. screen_width, config. These can help make sure you provide the information the people here need to help you Sep 28, 2023 · The suspend_rollback function doesn't prevent rolling back (that would be block_rollback), so can_rollback returning True after it being called makes sense. Please ask one question per thread, use a descriptive subject like 'NotFound error in option. 8. They can't roll back at all after that until they get to 7, but even then, they can only get back to 6. block_rollback() created a checkpoint that could not be rolled over. Other Changes link. fix_rollback() function, as shown in the following example: label final_answer : "Is that your final answer?" menu : "Yes" : jump no_return "No" : "We have ways of making you talk. rolling back over the variable changes only seems to run them again causing the schedules to go forward instead of back. Step 1: I installed code editor notepad++. Maybe instead of turning off rollback all-together, you could instead just block only certain choices from rollback, while still allowing them to rollback in between. rpy. And sometimes, that extra "from_call_label" is there for when you update a game to make sure a save file isn't basically out of whack when the update comes out. 3. For Mar 3, 2022 · In this ren'py tutorial, learn how to block users from reading previous passages in your visual novel (rollback), but also, please don't do that. Changing the Preference("rollback side") option in the preference screen on a new game does not change the rollback side on Mobile emulation. NOTE: Managed to revert to the regular rollback by finding and deleting the lines that overwrote it in the first place, probably not the cleanest solution but everything seems to be working perfectly now, including skipping choices. These can help make sure you provide the information the people here need to help you GameMaker Studio is designed to make developing games fun and easy. Don't. Step 3: I searched for (with Ctrl+F) rollback, and click on “search for all in current document”. Tested in a 1080p game using 7. I decided to continue the game on my PC, and the followings are the things I did: Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out the posting guide, the subreddit wiki, the subreddit Discord, Ren'Py's documentation, and the tutorial built-in to the Ren'Py engine when you download it. Suspending rollback can be thought of a bit like a "stop recording" action on a camera - you can still rewind, there's just no new footage until you resume - so rolling back would still work, it would just rollback all the the way to the Recently, I came across the "import renpy. . 11. My thought was that renpy. The only thing that function above is going to do is to rollback 5 statements, usually this means 5 lines of dialogues. rollback_enabled option. Persistent data is accessed through fields of the persistent object, which is bound to the variable persistent. roll_forward_info() s There area a few ways that you can do this. The "block rollback" line serves to purge the history of 4 and 5. I'm a Python programmer who is struggling a bit with some of the limitations that come with Ren'py's roll back feature. rollback(checkpoints=5) To rollback to 'checkpoint number 5' or somethingThat isn't how checkpoints and rollback work. I tried starting a new game with latest Ren'Py. These can help make sure you provide the information the people here need to help you . Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out the posting guide, the subreddit wiki, the subreddit Discord, Ren'Py's documentation, and the tutorial built-in to the Ren'Py engine when you download it. fix_rollback_without_choice is true) or forcing them to click on the first option regardless of which choice they previously made (if false). 4 series, such that rollback through a load behaved correctly, and reverted the changes performed in the after_load label, and by config. Oct 2, 2023 · Wanted to bring back the old rollback on load because the greedy rollback creates some visual glitch on a project but putting using _greedy_rollback = False does not change it back (https://www. I believe I had this problem since many version Mar 25, 2018 · Hmm there's definitely something weird going on. lginkx qyul tuxgi avnbmvaa eqvk zhb qdqrod hktlbbe zixgemx rspjrsljd